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NPC Generator

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Advanced [show]


Gerald Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a long auburn beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Gerald Cotton, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Banded agate (4 gp). 1 Magnifying glass.


Social Check DCs


John Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is brown, silky, and of moderate length. His green eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

John Gentry, Male Half-Elf Commoner 3
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shadow Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear brown tank tops with white skirt. Her white fur is greasy and uncared for. Her copper unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east her family was never financially stable. Like her mother and her sister before her, after school she went straight into learning to become a Shipwright. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Shadow Fang, Female Tabaxi Aristocrat 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. 3 Acid flasks.


Social Check DCs


Maagog Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears many layers of old clothing at all times, and his gloved hand is found clutching a shortbow. His rusty crest is slicked back into a classic pompadour. His red eyes peer out from beneath his wide-brimmed black hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: Maagog was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Persistence. Flaws: Ugly, Terse, Addict. Bonds: Poor, Family. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Maagog Skaarzborroosh, Male Dragonborn Monk 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 330 gp.


Social Check DCs


Naivara Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears yellow leather gloves, a yellow jacket, and tight pants. She wears a broad hat to cover her moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Naivara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Energy wise she seems alert and responsive.

History: Sold as a small child to a slaver, Naivara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has never given up on her music dream.

Motivation: She is content.

Ideals: Artistic, Professionalism. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Naivara Martell, Female Half-Elf Warlock 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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