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Advanced [show]


Megren Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this woman has the majority of her body covered in plate. Her bronze crest is kept up in a ponytail inside a deerstalker hat. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is afraid of women and trembles around them

History: Megren was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Family. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Megren Dhyrktelonis, Female Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Ridaro Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet coat over a green low-cut shirt, and a feathered hat upon her head. Her skin is fair and her fingers are delicate and long. Her brown hair has been sun bleached extensively. Her green eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and she has passion for adventuring and risk

Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, In love. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Ridaro Arnuanna, Female Half-Elf Barbarian 4
Medium (5'4") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Balam Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple green robe with blue stripes complete with hood. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balam. He has drifted from career to career and currently works as a Sage.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Balam Carrion, Male Tiefling Commoner 1
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)19 (+4) 15 (+2)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Windy In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His long white fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Windy was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Windy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Windy. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Assassin

Voice: German accent

Attributes [hide]

Windy In the Wind, Male Tabaxi Paladin 2
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Griselda Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has a moderate pudge and is not very fit. She is bald on top and has large brown tufts of hair around her ears. Her gray eyes dart from person to person to random spaces in the air.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Carpenter business at a young age. Her mother was very strict, and drilled into her lessons on being the perfect lady. She tends to her Carpenter job now, and dutifully fulfills any obligations she has.

Motivation: Her spouse's relatives view her with great suspicion; and expand her business

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Griselda Beitz, Female Human Monk 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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