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NPC Generator

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Advanced [show]


Adelard Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Adelard Milton, Male Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Iolite (50 gp).


Social Check DCs


Morg Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and prefers to wear black pants and tee shirts. He has moderate length chestnut hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Logical, Fighting. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Morg Walcott, Male Half-Orc Cleric 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)6 (-2) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Heather Cornish, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with Stetson hat, and sports empty pouches on her belt. Her Stetson hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are amber.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal dancing training, and achieved minor success. She has been saving her money to try and buy her brother's freedom.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Heather Cornish, Female Human Bard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 60 gp. White pearl (50 gp). 1 Darkwood Shield.


Social Check DCs


Nicholas Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a violet coat over a white low-cut shirt, and a deerstalker hat upon his head. His hair is short and chestnut. He is baby faced.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He has decided he is irredeemable; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Immigrant, Slave, Criminal record. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Nicholas Kane, Male Half-Elf Barbarian 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Black opal (600 gp). Sard (40 gp). Hematite (10 gp). 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Whurdred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her golden hair has been sun bleached extensively. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Whurdred speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Whurdred took refuge in the large cave and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Whurdred Loderr, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Melee.


Social Check DCs

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