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NPC Generator

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Advanced [show]


Roge Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes are likewise green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: In love, Job. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Roge Littlefoot, Male Halfling Monk 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Banded agate (6 gp).


Social Check DCs


Qemuel Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has no hair. His eyes are a pleasant silver.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Qemuel Strength, Male Tiefling Warrior 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 17 (+3)15 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Aquan, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. 2 Tanglefoot bags.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her gray fur is kept up in a ponytail inside a small hat. Her copper eyes peer out from beneath her small brown hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.

History: She was born the only child of a wealthy merchant. Her mother was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Professionalism, Entrepeneur, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Three Of Wine, Female Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Eleanor Bentley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear flannel. She has styled her white hair well, parting it to the right. Her green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Eleanor hails from a village terrorized by brigands. Cursed with a spirit at a very young age, Eleanor has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by brigands. Eleanor was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She wants revenge against brigands; and many brigands want her driven away

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Attractive, Enemies. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Eleanor Bentley, Female Human Warlock 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Goblin, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He got into the Sage business at a young age. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Nature, Debt. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Compton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Giant, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp. Red garnet (110 gp).


Social Check DCs

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