Great Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His white fur is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.
History: Born in the north to a Bowyer, Great learned a great deal about his mother's area of expertise. Great was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Great decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Flaws: Insane. Bonds: Immigrant, Adventurer, Criminal record, Job. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Rhodochrosite (14 gp).
Bardryn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair has been sun bleached extensively. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. Flattery will make her almost putty in your hands.
History: Her father raised her in a mountain cabin. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and she loathes her own lifestyle
Flaws: Addict, Selfish, Antagonistic. Bonds: Poor, Nature. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. 3 Thunderstones.
Mijira Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. She has dyed her greying copper crest a little too much giving a sharp copper color. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born the only child of a wealthy merchant. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Tree Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her beige fur has been sun bleached extensively. Her yellow eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.
History: Tree was born in the east. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is content.
Ideals: Joker, Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Balifra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this southern woman is well dressed, but even with her fine clothing she looks run-down. She has styled her brown hair well, parting it to the right. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She believes the world needs to unite to get rid of dire rats once and for all.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Many dire rats want her driven away; and money/treasure
Ideals: Athletic. Flaws: Secretive. Bonds: Enemies, Rich, Guardian. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Jet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
