Torgga Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a grey vest and prefers blue and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is white and curly. Her violet unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Disease, Impulsive, Mundane. Bonds: Religious. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. Moss agate (13 gp).
Erdan Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He has wavy red hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and a deep hatred of brigands
Ideals: Fighting, Entrepeneur. Flaws: Terse, Insomniac. Bonds: Enemies, Job. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Brown-green garnet (110 gp). Jet (110 gp).
Leaf Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. She wears a deerstalker hat to cover her moderate length orange fur. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Leaf was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Leaf was left her father's suit of armor and trained in its use and care. She has worked as a Healer like her father before her.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult.
Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Military. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Quespa Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of longswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her long brass crest is drawn into a two foot long braid. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a ruthless business woman, a trait she acquired from her mother.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the west
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Greedy. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Avice Carlton, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She dislikes all the random violence that takes place in the north. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born the only child of a wealthy merchant. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Pacifist, Joker, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
