Giselle Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is lengthy. This violet eyed northerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She uses divination through singing.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted druidic powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Religious. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 8000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).
Numba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many grey ritualistic tattoos. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Disease, Antagonistic, Mundane. Bonds: Rich. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Chrysoberyl (130 gp). Golden pearl (130 gp). Golden yellow topaz (1200 gp). Lapis lazuli (7 gp).
Theriatis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the north. Theriatis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Naamah Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of the sun god on her torso, and she perpetually has her mace ready. Her deerstalker hat is riddled with cuts and holes. Her black eyes peer out from beneath her deerstalker green hat.
Personality: She is very quiet and rarely speaks above a whisper. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naamah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Malachite (6 gp).
Tricking Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His gray fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy, self-centered, vain, and jealous.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and his religion dominates his actions
Flaws: Sensitive, Selfish. Bonds: Religious, Enemies. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Carved bone or ivory statuette (80 gp). 1 Masterwork Common Melee.
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