Rose Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. She has blonde hair. Her eyes are violet and beady.
Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is a ruthless business woman, a trait she acquired from her mother.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 cp.
Hugh Bradly, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his chestnut hair up. His thin eyebrows rest above his beady hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp. 1 Banded mail.
Korfel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a large tan jacket. Beneath his clothing is a huge mess of scar tissue. His black hair is braided into rings. His face is scarred and worn.
Personality: Korfel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he's looking for his big break
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Slave, Religious, Adventurer. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 370 gp.
Nuraval Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in a small desert village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Secretive. Bonds: Attractive, In love, Nature, Criminal record. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 40 pp.
Gilbert Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a yellow costume with the symbols of magic on his torso. Beneath his clothing is a huge mess of scar tissue. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. His parents enrolled him in a Bard school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it; and to prove his worth to the world
Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Slave, Rich. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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