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Advanced [show]


Barendd Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a bastard sword. His brown hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Barendd Trueanvil, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also hits on women, regardless of circumstances.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Disease. Bonds: Job, Has a crush, Rich, Family. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Sannl Holderhek, Female Dwarf Adept 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1500 sp.


Social Check DCs


Percival Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a brown hat with a black feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: The child of a Layabout, who enjoyed hunting, Percival was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Percival took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Percival Westcott, Male Human Expert 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Cloud In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time and is in decent physical shape. He has gray fur. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Cloud was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 2 years.

Motivation: Human compassion; and to be a crown-heir again

Ideals: Optimist, Logical. Flaws: Ugly, Racist. Bonds: Job. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Cloud In Shadow, Male Tabaxi Commoner 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dean Clifton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He has shaved his head bald. His brown unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has drifted from career to career and currently works as a Server.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Disease, Insane. Bonds: Immigrant, Job. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Dean Clifton, Male Human Barbarian 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 30 gp. 1 Everburning torch.


Social Check DCs

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