Joser Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" eastern man, he is dressed in an above average manner. He wears his chestnut hair down. His hazel eyes are passionate and lively.
Personality: He can speak with the recently deceased. He is obsessed with finding treasure.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Rael Raethran, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly pickaxes and bastard swords. He has shaved his head bald. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Rael was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rael decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker. Flaws: Insane, Disease. Bonds: Criminal record, Attractive. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 gp.
Azza Haunted, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, and a wedding ring on her left hand. Her red hair, when down, is lengthy. Her eyes, though not visible through her cowl, are silver.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been saving her money to try and buy her sister's freedom.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Professionalism. Flaws: Ugly, Shy, Insane. Bonds: In love. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Salasar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with blue pants. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. His bronze crest is thinning but still full. His eyes are a pleasant gold.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.
History: Born in the south to a Merchant, Salasar learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Racist, Addict, Ugly. Bonds: Job, Family. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
Possessions: 70 gp.
Ghâm Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with black lining and desert motifs, marred by beers. His head has been shaved. His hazel eyes peer out from beneath his Stetson black hat.
Personality: Ghâm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To pay off his debts.
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Criminal record, Debt. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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