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Advanced [show]


Kabbarg Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is well dressed, constantly wearing a white suit, blue shirt, and brown tie. She has shaved her head bald. She wears a mask on her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Regain custody of her son; and she is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Disease. Bonds: Criminal record, Poor, Family. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Kabbarg Marley, Female Half-Orc Barbarian 2
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Brakka Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a white cloak and cross-gartered brown stockings. Her hair is long and golden with streaks of chestnut, and is pulled back with small white clips. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Brakka took refuge in the large cave and found the beat up hammer and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Nature. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Brakka Sherwood, Female Half-Orc Commoner 1
Medium (4'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5

Possessions: 120 gp.


Social Check DCs


Vepar Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears rags and sports a simple walking cane. Her wide-brimmed hat is riddled with cuts and holes. Her fierce red eyes like to dwell on things.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She believes the world needs to unite to get rid of giants once and for all.

History: She was born to loving parents in a slum to the east. In her 15th year, her parents were killed by a giants raid, leaving Vepar alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Enemies. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Vepar Wisdom, Female Tiefling Commoner 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 3000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs


Pyra Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern woman is wearing the road beaten gear of a warrior. Her hair is brown and very short. Her eyes are a pleasant white.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised by priests from a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Pyra Charisma, Female Tiefling Wizard 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 6000 cp.


Social Check DCs


Alvyn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear tan pants and tee shirts. His hair is chestnut and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Alvyn Munggen, Male Gnome Aristocrat 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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