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Advanced [show]


Kilia Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She is bald on top and has large golden tufts of hair around her ears. Her eyes are a pleasant blue.

Personality: Kilia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly, Insomniac. Occupation: Sage

Voice: German accent

Attributes [hide]

Kilia Strongheart, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp.


Social Check DCs


Malquis Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a rapier on her belt. She has wavy blonde hair. Her blue eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Impeccable, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Malquis Casilltenirra, Female Elf Barbarian 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Veloptima Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She sports blue clothing, slightly heavier than average wear. She keeps her long red hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.

History: Veloptima was born in the east. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Persistence, Athletic. Bonds: Job, Adventurer, Criminal record. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Veloptima Bafflestone, Female Gnome Expert 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beiro Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a blue and black robe with the hood down. His hair is short and brown. His eyes are violet.

Personality: A skeptical and narcissistic man, Beiro's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: When he was but 3 years old his parents immigrated from the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Beiro Amakiir, Male Elf Adept 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Nuraval Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and very short. He has a dull look in his hazel eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nuraval was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against goblins

Ideals: Artistic, Gifted, Impeccable. Bonds: Poor, Enemies. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Nuraval Trueblood, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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