Helgret Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She has wavy golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered painting. After a long history of fighting, Helgret and her spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp. 1 Good lock.
Tiaathque Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is renowned for her bright violet dresses and hats. Her blonde hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of southern immigrants she idolized her mother. Her psionic abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Azaki Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. His fierce blue eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Money/treasure; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Philantrophist. Bonds: Attractive, Family, Nature, Job, Rich. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp.
Damien Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of dire rats once and for all.
History: Sold as a small child to a necromancer, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Damien was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Damien's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 4 Thunderstones.
Bimpnottin Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her feathered hat is riddled with cuts and holes. Her blue eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not trust anyone and sleeps with one eye open.
History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Athletic. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
