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NPC Generator

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Advanced [show]


Darrow Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a desert tribe. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Darrow Reedfellow, Male Halfling Expert 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Good lock.


Social Check DCs


Hupe Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with tan highlights, and long black pants that bunch up around his shoes. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Barrister and was forced into it by his family; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Rich, Family. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Hupe Porridgepot, Male Halfling Monk 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Riardon Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern man usually wears his blue robe and has his glaive always slung over his shoulder. He sports a long auburn beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Riardon isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Riardon took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Riardon Koehlanna, Male Elf Paladin 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 8 (-1)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Dagger Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. His clothes are grease stained in places. He keeps his black fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He also has developed a complete distrust of the Shoemaker profession.

History: He got into the Navigator business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Poor, Immigrant, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dagger Of Shadows, Male Tabaxi Aristocrat 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Ahrim Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His dark red hair is knotted and matted. He has silver eyes and a black hat with a tan feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy.

Ideals: Athletic, Professionalism. Flaws: Impulsive. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Ahrim Talent, Male Tiefling Druid 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp. Silver pearl (150 gp). Bloodstone (50 gp). 1 Darkwood Shield.


Social Check DCs

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