Murgen Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. She carries a battered club and tarnished shortbow as well. She has slicked back blonde hair. Her fierce gray eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a forest tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Shy, Greedy. Bonds: Nature, Religious. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Nedda Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'0" and wears a custom-built plate barding that's adorned with red lining and desert motifs. Her right hand appears badly burned and disfigured. She has moderate length auburn hair. Her brown eyes are passionate and lively.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nedda is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a slaver, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She used her abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist, Justice. Flaws: Racist. Bonds: Mentor. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 700 sp.
Reddlepop Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her hair is auburn and very short. Her eyes are likewise green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.
History: She was born at the edge of vast plains. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise her children well; and she's looking for her big break
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. 1 Half-Plate.
Qualen Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a tan tunic with brown highlights, and long white pants that bunch up around his shoes, and his gloved hand is found clutching a longsword. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a desert tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: A strong sense of loyalty to Elven people; and expand his business
Flaws: Insomniac, Racist. Bonds: Family, Nature, Job. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Bolhild Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries a battered warhammer and tarnished crossbow as well. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. She wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, she has a hard time making friends. She never wears the same outfit twice, unless she absolutely has to.
History: Bolhild was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp.
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