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NPC Generator

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Advanced [show]


Leaf In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a pastel tunic with grey highlights, and long violet pants that bunch up around her shoes. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.

Personality: Leaf speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She feeds upon the attention of others.

History: She got into the Marshal business at a young age. While studying, she fell in love. They married and had a daughter. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Attractive, Job, In love, Criminal record. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Leaf In the Morning, Female Tabaxi Expert 2
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Rûkdûg Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Rûkdûg Alby, Male Half-Orc Cleric 2
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fragrant On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur, while still mostly red, has prominent grey streaks. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Baker born in the past three hundred years. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a slaver, Fragrant was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Baker job and began her own company from there.

Motivation: To pay off her debts; and to prove her worth to the world

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Religious, Debt. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Fragrant On the Water, Female Tabaxi Barbarian 3
Medium (4'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 2 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His hair is short and black. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Rich, Criminal record. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Barendd Goldfinder, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Iados Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears black trousers with red and violet striped suspenders. He wears various colorful collared shirts. His hair is silver and curly. His eyes are silver and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and to clean up the streets

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Guardian, Adventurer. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Iados Temperance, Male Tiefling Warlock 3
Medium (6'4") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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