Ahlyssa Thorpe, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has silver hair. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her homeland was ravaged by war and she spent much of her life rebuilding it. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic. Flaws: Shy, Impulsive, PTSD. Bonds: Religious. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Donella Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears just a blue suit. She wears her auburn hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Religious. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Kilvar Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Kilvar lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Fighting. Flaws: Addict, Forgetful. Bonds: Immigrant, Family. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Althaea Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.
History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Althaea was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Althaea's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Athletic, Pacifist. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Navigator
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: White pearl (160 gp).
Rinn Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is red, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.
History: Sold as a small child to a necromancer, Rinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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