Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing a long, tan, dusty cloak. His right leg appears badly burned and disfigured. With bright red hair and a scraggly beard. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Quarion was born the youngest of three triplets. One day when Quarion was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Quarion was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Insomniac, PTSD. Bonds: Family, Has a crush. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 340 gp. 1 Masterwork Common Melee.
Bilga York, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. She has styled her auburn hair well, parting it to the left. Her eyes are likewise gray.
Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.
History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She hasn't been sleeping well lately.
Motivation: She loathes her own lifestyle; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Religious, Nature. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp.
Millicent Barclay, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 17th year, her parents were killed by a illithids raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: To get a good night's sleep; and a deep hatred of illithids
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 pp. Blue quartz (4 gp).
Hrathy Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by sweets. Her golden hair has been sun bleached extensively. Her amber eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Herbalist business at a young age. She worked as a nervous Herbalist and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Ideals: Entrepeneur. Flaws: Ugly, Terse, Mundane, Insane. Bonds: Job. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 170 gp.
Kody Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Flattery will make him almost putty in your hands.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is his passion
Ideals: Gifted. Flaws: Greedy, Selfish. Bonds: Mentor. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
Possessions: 30 gp. Sard (40 gp).
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