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Shivering Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long beige fur is drawn into a two foot long braid. He has a tattooed face.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Gifted from a young age, Shivering studied abroad. Shivering abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Shivering and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shivering discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shivering fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has decided he is irredeemable; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Criminal record. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shivering Grass, Male Tabaxi Adept 3
Medium (5'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Purson Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. He has a hunchback. His black hair is long and unkept. His eyes are silver and catlike.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Guardian. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Purson Temerity, Male Tiefling Commoner 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Trynnicus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears black leather gloves, a black jacket, and tight pants and is in decent physical shape. His long black crest is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful slaver made him what he is. He worked as a nervous Courier and found it very stressful. After a long history of fighting, Trynnicus and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Antagonistic, Insane. Bonds: Job, Rich, Mentor. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Trynnicus Beryntolthropal, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Tree Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting pastel shirt and pants. Her red fur is greasy and uncared for. Her eyes are a pleasant blue.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 5 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and gnomish compassion

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Tree Hummingbird, Female Tabaxi Druid 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Burgell Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has wavy brown hair. His eyes are a pleasant blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Burgell took refuge in the large cave and found the beat up greataxe and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Guardian, Adventurer. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Burgell Scheppen, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 10 (+0)18 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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