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NPC Generator

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Advanced [show]


Lûgdash Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Lûgdash isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Animal Trainer, his father struggled to pay the bills. Lûgdash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lûgdash decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Lûgdash Marlowe, Male Half-Orc Warrior 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Arcana +2, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +6

Possessions: 30 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Naivara Nailo, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She carries with her a set of bows on her belt, each one with a opal on the hilt. Her silver hair is smooth and relatively long. Her eyes, though not visible through her cowl, are blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naivara Nailo, Female Elf Warrior 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Hecat Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a robe, a symbol of death around her neck, and a hand crossbow on her belt. She has silver hair. She has a tattooed face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Optimist, Philantrophist. Bonds: Nature, Religious. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Hecat Vigil, Female Tiefling Ranger 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Grisha Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a top hat to hide his balding. His gray eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Grisha Carlyle, Male Half-Orc Bard 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 170 gp.


Social Check DCs


Spear Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. She has styled her white fur well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Spear was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has comitted a past crime that haunts her to this day; and she loathes her own lifestyle

Ideals: Optimist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Spear Wind, Female Tabaxi Warlock 5
Medium (6'4") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 12 (+1)16 (+3) 15 (+2)19 (+4)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Elven, Giant
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp.


Social Check DCs

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