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NPC Generator

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Advanced [show]


Osah Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her dark red hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Osah was raised in a hard working conservative environment. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Osah began to lead the lost caravan. She then took over the family business and is one of the better Bowyer for hire.

Motivation: Revenge.

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Osah Bedlam, Female Tiefling Cleric 1
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a tan poncho over her likewise colored trousers and shirt. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Loopmottin was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better village for her children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Loopmottin Munggen, Female Gnome Expert 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 20 (+5)13 (+1) 14 (+2)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 60 gp.


Social Check DCs


Riswynn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears baggy brown pantaloons and a tan scarf. She wears her silver hair down. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. Her mother was very strict, and drilled into her lessons on being the perfect lady. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She has a crush on the local Gardener; and she's attracted to the pc

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Riswynn Rakankrak, Female Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


River Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Assassin. She has moderate length yellow fur. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: River was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, River and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

River Of Spirit, Female Tabaxi Adept 3
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Riardon Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Body Guard. He also has developed a complete distrust of the Courier profession.

History: Born in the south to a Body Guard, Riardon learned a great deal about his mother's area of expertise. He worked as a nervous Body Guard and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the south; and to be a courier again

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Insane. Bonds: Job. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Riardon Meliamne, Male Half-Elf Wizard 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp.


Social Check DCs

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