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NPC Generator

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Advanced [show]


Rosamund Kimberly, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and silver. Her blue eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Map Maker business at a young age. Her parents enrolled her in a Bard school at a young age so that she could practice her arcane talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She's repulsed by the PC; and further expansion of business

Ideals: Gifted. Flaws: Secretive, Antagonistic. Bonds: Guardian, Job. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Rosamund Kimberly, Female Human Bard 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. Freshwater pearl (4 gp).


Social Check DCs


Myev Perry, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her hair is always cut to a buzz. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of drow once and for all.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 13th year, her parents were killed by a drow raid, leaving Myev alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better world.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and revenge

Ideals: Disciplined. Bonds: Enemies, Religious, Adventurer, Criminal record. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Myev Perry, Female Half-Orc Adept 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp.


Social Check DCs


Nemeia Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears silk and lounges about seductively. Her chestnut hair is lengthy and is close to two feet long. Her eyes are silver.

Personality: Nemeia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful slaver made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Nemeia and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nemeia Verity, Female Tiefling Rogue 1
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 12 (+1)18 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Caeldrim Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a small hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: The child of a Bounty Hunter, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Caeldrim took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end.

Ideals: Entrepeneur, Disciplined. Bonds: Poor, Has a crush, Nature. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Caeldrim Kitchur, Male Half-Elf Paladin 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2100 sp.


Social Check DCs


Lubash Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lubash took refuge in the ruined castle and found the beat up club and armor he uses now. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Artistic. Flaws: Disease, Insomniac, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Lubash Hadley, Male Half-Orc Commoner 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp. Red-brown spinel (120 gp).


Social Check DCs

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