Gormogord Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a red coat. He keeps his golden hair in a pixie cut. He has gleaming, smiling violet eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.
History: Gormogord was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 18 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 110 gp.
Elysande Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are gray and beady.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She believes the world needs to unite to get rid of brigands once and for all.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Coral (90 gp). 1 Superior lock.
Antinua Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears dark leathers with embroidery. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: A skeptical and narcissistic woman, Antinua's first love is herself. Her second love is also herself. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Antinua was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 800 sp.
Gesrethe Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears green cloth garments or leather armor. Her green crest is greasy and uncared for. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Gesrethe was born in the south. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 13 years.
Motivation: Further expansion of business; and she is content
Ideals: Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1400 sp.
Azzakh Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His crest is greying and his face has many wrinkles. His red eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Azzakh's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud
Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Enemies. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
