Aramil Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. He has gray eyes.
Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Has a crush, Religious. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Sindri Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Cartwright does. He keeps his white hair in a flapper bob. His eyes are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 5 years.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Ideals: Philantrophist. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 sp. Smoky quartz (20 gp). Peridot (20 gp). Violet garnet (800 gp).
Ellywick Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears light armors faded through time and improper care. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Ellywick was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Ugly, Terse. Bonds: Family. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 gp.
Maynild Browning, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown feathered hat and brown clothes. Her chestnut hair is kept up in a ponytail inside a feathered hat. This green eyed southerner is not easily forgotten.
Personality: She is overprotective of those who hire her services. She would rather hide behind her crafts than deal with other people.
History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She became a Courier soon after.
Motivation: To reunite with her absent mother; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Guardian, Immigrant, Job, Family. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. Red-brown spinel (60 gp). 1 Chain shirt.
Trail In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his white fur down. He has yellow eyes and a brown hat with a black feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trail was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Flaws: Ugly, Mundane, Impulsive. Bonds: Family, In love. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Amber (150 gp).
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