Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey coat over a green low-cut shirt, and a Stetson hat upon his head. He has a slight overbite and is overall scrawny. His brown hair and beard is wavy and long. His fierce violet eyes like to dwell on things.
Personality: He has always had a great fascination with Halfling culture. He invites people to come help in his community garden.
History: Alberich was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. He now spends his time doing works of charity.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Slave, Family. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Hourglass.
Torgga Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a brown armored body suit, with a simple pastel line shooting up and back down. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Impeccable, Logical. Bonds: Rich. Occupation: Ploughman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Bimpnottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. She has done her best to style her chestnut hair to look like a famous performer. She wears large thick round spectacles.
Personality: Bimpnottin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 3 years old her parents immigrated from the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Extrovert, Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Tourmaline (120 gp). 1 Minor magic item.
Ida Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She has styled her blonde hair well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. Ida enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich southern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist. Bonds: Attractive, Rich, Debt. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
Herleva Hastings, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting grey shirt and pants. She sports auburn long hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the north, but her parents moved at a very young age to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Locksmith job and began her own company from there.
Motivation: Revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Bonds: Attractive, Nature, Enemies, Immigrant, Job. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
