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Advanced [show]


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dark leathers with embroidery. Her gray fur, when down, is lengthy. She has a tattooed face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born on a small isolated farm. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Justice, Artistic. Bonds: Family, Nature, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Aura In the Wind, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Tiger eye turquoise (13 gp).


Social Check DCs


Oppah Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a blue suit. Her long silver hair is drawn into a two foot long braid. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Oppah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has all her life been fascinated with painting.

History: She was born in the south. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Ideals: Extrovert, Artistic, Gifted. Bonds: Immigrant, Family. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Oppah Garrick, Female Gnome Warrior 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 9 (-1)18 (+4)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp.


Social Check DCs


Azaki Floshem, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: Azaki was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Poor, Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Azaki Floshem, Male Elf Rogue 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Fiery yellow corundum (500 gp). Deep blue spinel (300 gp).


Social Check DCs


Helgret Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She has done her best to style her silver hair to look like a famous performer. Her face is scarred and worn.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Flaws: Ugly. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Helgret Ironfist, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 pp.


Social Check DCs


Morg Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is lengthy. His violet eyes peer out from beneath his top white hat.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Morg was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Revenge; and a deep hatred of brigands

Flaws: Racist, Secretive. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Morg Middleton, Male Half-Orc Cleric 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)6 (-2) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp.


Social Check DCs

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