Three In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His yellow fur has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Shipwright. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has drifted from career to career and currently works as a Shipwright.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Job, Military, Adventurer. Occupation: Shipwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Godfrey Spalding, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and tends to wear a large brown jacket. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy white hair. He has gleaming, smiling gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.
History: Godfrey hails from a village terrorized by giants. In his 11th year, his parents were killed by a giants raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Shy. Bonds: Enemies, Family, Criminal record. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Uraim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is renowned for his bright brown suits and hats. He is tall, broad shouldered and powerfully built. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes dart from person to person.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Gifted from a young age, Uraim studied abroad. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and someone believes him a fraud
Ideals: Gifted, Artistic. Flaws: Sensitive. Bonds: Enemies. Occupation: Dilettante
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Korag Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a brown coat with red slacks. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with dancing.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Nature, Immigrant, Enemies, Adventurer. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Pandjed Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his black crest up. His red eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic, Artistic, Impeccable. Bonds: Attractive, Rich. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp.
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