Drogo Trollope, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. His white hair is knotted and matted. His face is scarred and worn.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He became a Hunter soon after.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.
Flaws: Ugly. Bonds: Job, Immigrant, Religious, Mentor. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. Sardonyx (60 gp).
Beleth Agility, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is typically in her Body Guard uniform. She keeps her chestnut hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.
History: Born in the north to a Body Guard, Beleth learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Body Guard job and began her own company from there.
Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Thamior Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a blue suit, green shirt, and brown tie. His small hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Thamior was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Opinionated, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Tordrid Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'2". She wears an entirely brown suit with red socks and a vest with buckled shoes. She has slicked back golden hair. She wears a mask on her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and wants a kiss
Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 180 gp.
Torinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His brass crest is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves telling others what to do and how they should feel about things. He invites people to come help in his community garden.
History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and wants his loneliness to end
Ideals: Athletic, Opinionated, Philantrophist. Bonds: Immigrant, Nature. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Azurite (16 gp).
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