Beleth Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears baggy black pantaloons and a violet scarf. She has styled her blue hair well, parting it to the right. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.
History: Born in the north to a Roofer, Beleth learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Roofer for hire.
Motivation: To be a Merchant again.
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Roofer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Harriet Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who typically wears white cloth garments or leather armor, she is not a threatening figure. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise she seems alert and responsive.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now mingles about in high society.
Motivation: Retire the richest woman in the west; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Entrepeneur. Bonds: Adventurer, Rich, Criminal record. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Taklinn Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, brown, dusty cloak. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.
Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Taklinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and to find somewhere to settle down
Ideals: Justice. Flaws: Depressed, Insane, Mundane. Bonds: Military, Immigrant. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Egelina Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a well pressed and immaculate suit (or dress). Her skin is also unnaturally pale. Her long blonde hair reaches down to her waist. She has several tiny topaz earrings on each ear.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When she was but 8 years old her parents immigrated from the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Money/treasure; and she feels threatened by others
Flaws: Ugly, Shy, Fearful. Bonds: Rich, Immigrant. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Gerbo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a blue poncho over his likewise colored trousers and shirt. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the west. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Flaws: Insane, Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!