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Advanced [show]


Kristryd Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Actor mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Kristryd Morigak, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rangrim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings. He is portly but not overly obese. His chestnut hair is knotted and matted. His hazel unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Rangrim Morigak, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp. Lapis lazuli (13 gp).


Social Check DCs


Orsik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple grey robe with violet stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: He was born to loving parents in a slum to the south. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Has a crush. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Orsik Helcral, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Radomir Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a white and black robe with the hood down, and a wedding ring on his left hand. His black hair is thinning but still full. He has blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of brigands once and for all.

History: Radomir was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: In love, Criminal record, Enemies, Poor, Adventurer. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Radomir Sunmeadow, Male Halfling Ranger 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 17 (+3)11 (+0) 18 (+4)12 (+1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Riswynn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in brown turtlenecks beneath a red coat with yellow slacks. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Slave Trader business at a young age. A freak accident while working with her Bather mother left her crippled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is unsatisfied with her job.

Flaws: Disease. Bonds: Poor, Guardian, Family, Job. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Riswynn Rumnaheim, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. 1 Banded mail.


Social Check DCs

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