Bryseis Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is bristling with hidden weapons, mostly pickaxes and hand crossbows. Her black hair, when down, is lengthy. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses divination through singing.
History: She was raised in a white middle class family as the only child. Bryseis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bryseis decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Criminal record. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 3 Tanglefoot bags.
Margery Graeme, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a long, brown, dusty cloak. Her black hair is knotted and matted. She has a dull look in her amber eyes.
Personality: She is extraordinarily eccentric. She is lazy and tries to find solutions quickly.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She became a Architect soon after.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Flaws: Insane, Lazy. Bonds: Rich, Job, Enemies. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 200 sp. 2 Alchemist’s fire.
Vadania Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a broad hat to hide her balding. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them
History: Vadania was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Family. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Pelt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His orange fur is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. Pelt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He loathes his own lifestyle; and he's looking for his big break
Flaws: Insomniac, Fearful, Depressed. Bonds: Nature, Adventurer. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 26000 sp.
Arjhan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in a clean green cloak covering his clean studded leather. His scarlet crest is kept up in a ponytail inside a feathered hat. His eyes are likewise red. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted divine powers by his dying sister.
Motivation: Wants to work out more often; and retire the richest man in the north
Ideals: Athletic, Gifted, Entrepeneur. Flaws: Cynical. Bonds: Attractive. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Breastplate.
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