Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy tan pantaloons and a yellow scarf. He is bald on top and has large silver tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Family, Rich. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ronwe Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. Her white hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp.
Cimer Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He has no hair. His white eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Panana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a tight fitting tan shirt and pants. She wears her golden hair down. She has gleaming, smiling blue eyes.
Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Wants to work out more often; and a strong sense of loyalty to human people
Ideals: Athletic, Gifted. Flaws: Racist, Disease. Bonds: Immigrant. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Ermina Blyth, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered lance and tarnished mace as well. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Always inclined to offer people food she seems plenty friendly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Mayor soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Immigrant. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!