Gorga Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black collared shirt and green skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She takes great joy in being the best Locksmith in town.
History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and to be a architect again
Flaws: Racist, Ugly. Bonds: Job, Mentor. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 800 sp. 1 Simple lock.
Dain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. He has several tiny opal earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Dain studied abroad. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: To be a Shepherd again.
Ideals: Gifted. Flaws: Impulsive. Bonds: Slave, Rich, Job. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin, Undercommon, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1300 sp. 1 Masterwork Common Melee.
Curran Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. He has styled his black hair well, parting it to the right. His fierce blue eyes like to dwell on things.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Bricklayer profession.
History: When he was but 3 years old his parents immigrated from the west. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Lilith Horror, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears just a green suit. She wears her blue hair up. Her red eyes dart from person to person to random spaces in the air.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lilith took refuge in the ruined castle and found the beat up crossbow and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by illithids. Lilith was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She feels kind of lost in life; and her relatives are trying to arrange a marriage
Flaws: Depressed. Bonds: Attractive, Family, Nature, Enemies. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Chaedi Amakiir, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long golden hair kept up in a rat tail. Her green eyes have a joyful gleam in them most of the time.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Energy wise she seems alert and responsive.
History: She was raised in a desert tribe. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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