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NPC Generator

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Advanced [show]


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her auburn hair is slicked back into a classic pompadour. Her eyes are likewise gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north to a Healer, Blossom learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Antagonistic, Ugly, Depressed. Bonds: Rich, Job. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Blossom Hogcollar, Female Halfling Cleric 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 14 (+2)9 (-1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Helja Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are amber.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She also has developed a complete distrust of the Roofer profession.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Helja took refuge in the large cave and found the beat up club and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by illithids. Helja was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She wants revenge against illithids; and balancing her hectic life and new masseuse responsibilities is difficult

Flaws: Mundane. Bonds: Rich, Attractive, Job, Nature, Enemies. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Helja Strongheart, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 370 gp.


Social Check DCs


Buvvie Offund, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her red hair is kept up in a ponytail inside a deerstalker hat. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 7 years old her parents immigrated from the east. When Buvvie reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to prove her worth to the world

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Immigrant, Military. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Buvvie Offund, Female Gnome Commoner 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Sard (60 gp). Aquamarine (600 gp). Zircon (60 gp).


Social Check DCs


Faral Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long black hair is drawn into a two foot long braid. Her eyes are brown and catlike.

Personality: She can speak with the recently deceased. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Faral took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Faral and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Faral Othronus, Female Elf Ranger 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 gp. Tourmaline (150 gp).


Social Check DCs


Orryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in blue turtlenecks beneath a grey coat with black slacks. His brown hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and to protect his home

Ideals: Entrepeneur. Bonds: Enemies, Immigrant, Rich, Guardian. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Orryn Wildwander, Male Gnome Warrior 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 13 (+1)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs

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