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NPC Generator

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Advanced [show]


Verin Mute, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. Her dark red hair is braided into rings. Her black eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Verin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. After a long history of fighting, Verin and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Nature, Mentor. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Verin Mute, Female Tiefling Rogue 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp. 1 Chain shirt.


Social Check DCs


Antinua Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. She wears her brown hair up in a very large beehive style do. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Antinua abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She is a bit of a kleptomaniac; and she has passion for adventuring and risk

Ideals: Athletic, Logical. Bonds: Criminal record, Military, Adventurer. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Antinua Raethran, Female Half-Elf Bard 3
Medium (5'5") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)9 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1600 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts, and sports empty pouches on his belt. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a brigands raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Insane, Greedy, Impulsive, Mundane. Bonds: Enemies. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Guy Upton, Male Human Ranger 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Raymond Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He carries with him a set of longswords on his belt, each one with a jet on the hilt. He wears a broad hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Terse, Fearful, PTSD. Bonds: Criminal record. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Raymond Wing, Male Half-Elf Cleric 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Chalcedony (60 gp).


Social Check DCs


Raymond Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His black hair is cut short with large spiked bangs in the front. His skin is flawless and his brown eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Half-Elves. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north to a Slave Trader, Raymond learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Raymond Fahrend, Male Half-Elf Adept 4
Medium (5'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Eye agate (4 gp). Deep green spinel (130 gp).


Social Check DCs

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