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Advanced [show]


Rathkran Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Mayor. His crest is cut close to his head. His eyes are red and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Rathkran lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Family, Nature, Criminal record. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Rathkran Clethtinthiallor, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Skog Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a grey scarf. His red hair, when down, is lengthy. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Skog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Greedy. Bonds: Mentor, Job, Enemies. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Skog Mitchell, Male Half-Orc Wizard 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp.


Social Check DCs


Gillyd Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her red hair, when down, is lengthy. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She became a Spy soon after.

Motivation: Wants to have a good time and be beloved; and she feels kind of lost in life

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Gillyd Burrowfound, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mordai Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is portly but not overly obese. His hair is short and black. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Miner, his mother struggled to pay the bills. A gifted student he started as a Miner, but he got bored and became a Hunter. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new hunter responsibilities is difficult

Flaws: Addict. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Mordai Gift, Male Tiefling Barbarian 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Freshwater pearl (6 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gurdis Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears just a grey suit. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also has developed a complete distrust of the Priest profession.

History: She was born several months after her father was called into army service. She moved out south to avoid the crime she committed. She became a Fortune-teller soon after.

Motivation: Her spouse's relatives view her with great suspicion; and sabotage a competitor

Ideals: Impeccable. Bonds: Job, Military, Criminal record, Family. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Gurdis Rubyeye, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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