Philomena Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'2". She is well dressed, constantly wearing a white suit, green shirt, and blue tie, and her gloved hand is found clutching a shortbow. She wears her auburn hair up. Her green unseeing eyes seem to look past you.
Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with dancing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered dancing. She has achieved small success as a Spy.
Motivation: Sabotage a competitor; and balancing her hectic life and new spy responsibilities is difficult
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Slave, Job. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: Just what you see.
Gurdis Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. Her moppish blonde hair is in a traditional bowl cut. Her thin eyebrows rest above her beady brown eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is skeptical of what others tell her and is slow to trust.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Laborer arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Laborer and found it very stressful. She inherited the family business which she has now maintained for 3 years.
Motivation: She seems to be bored by most things; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1700 sp. Golden pearl (50 gp). Lapis lazuli (7 gp). Rose (70 gp).
Semyaza Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with deerstalker hat. She has styled her black hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spice Merchant arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Semyaza took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Spice Merchant job and began her own company from there.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Ideals: Persistence, Gifted. Bonds: Job, Rich, Family. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. A small bag of saffron. (90 gp).
Arava Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Her white crest is drawn into a tight pony tail with a card scrunchie. Her red eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Interpreter, but she got bored and became a Map Maker. She then took over the family business and is one of the better Map Maker for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Shy, Ugly. Bonds: Rich, Job. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp. Alexandrite (400 gp). Chrysoberyl (40 gp). Deep blue spinel (400 gp). 1 Chain shirt.
Blossom Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a white top hat and white clothes. She wears her hair in dreadlocks. Her eyes are blue and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To clean up the streets; and further expansion of business
Flaws: Antagonistic. Bonds: Adventurer, Nature, Job, Guardian. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
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