Senteq Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Barkeep. He works hard and plays hard.
History: He was born to loving parents in a slum to the west. When Senteq reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Hedonist. Bonds: Job, Poor, Military, Adventurer. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp.
Azzakh Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he prefers to wear green pants and tee shirts. He sports a flattop crest cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a island tribe. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has never given up on his dancing dream.
Motivation: Tiefling compassion.
Ideals: Artistic. Flaws: Insane, Racist. Bonds: Criminal record, Nature. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Gnarsh Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, white cloak. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.
History: Gnarsh was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Optimist, Gifted. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Half-Plate.
Burana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She is bristling with hidden weapons, mostly shields and crossbows. Her rusty crest, when down, is lengthy. Her eyes are red and catlike.
Personality: She is extraordinarily eccentric. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to trick people and travel the world for free.
Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army
Flaws: Insane, Fearful. Bonds: Criminal record, Rich, Military. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Oriel Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She sports silver long hair. She has blue eyes and a yellow hat with a black feather.
Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Marshal, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is a bit of a kleptomaniac; and regain custody of her son
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Family, Criminal record. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. Coral (120 gp).
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