Bucklal Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair is slicked back into a classic pompadour. He has several tiny amethyst earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by giants. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He uses money and sex appeal to get what he needs; and many giants want him driven away
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Trey Thorpe, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he is wearing a perfectly clean shirt and pair of pants. His black hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small forest village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and his religion dominates his actions
Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Attractive, Nature, Religious. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Morthos Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His white eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He also has developed a complete distrust of the Fortune-teller profession.
History: Born in the west to a Sculptor, Morthos learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has worked as a Sculptor like his father before him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp. 1 Bullseye lantern.
Heward Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears yellow cloth garments or leather armor. His golden hair is cut short. He has a dull look in his violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Heward was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Poor, Adventurer. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1 Good lock. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.
Agatha Halsey, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a grey collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her skin is also unnaturally pale. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: While she acts the brute, she is far gentler than she would appear. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She'd like to take her coworkers down a peg; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Bullseye lantern.
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