Rendar Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His long chestnut hair reaches down to his waist. His eyes are green.
Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Philantrophist, Logical. Bonds: Adventurer, Nature, Job. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3 Alchemist’s fire.
Senteq Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is long and unkept. His fierce violet eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Senteq took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Greedy. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Solomon Westbrook, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with tan pants. With a patchy black beard and wild black hair. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: He was born in the north. He worked as a nervous Engraver and found it very stressful. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: To protect his home; and to be a miller again
Ideals: Joker, Professionalism. Bonds: Immigrant, Job, Guardian. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Freshwater pearl (16 gp).
Vorka Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her white hair in a flapper bob. Her gray eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants she idolized her mother. When Vorka reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and further expansion of business
Ideals: Gifted, Optimist. Bonds: Immigrant, Military, Job. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 390 gp. 2 Holy water.
Chad Bradley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. His eyes are violet and he is always smoking a pipe.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.
History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Flaws: Terse, Fearful. Bonds: Attractive, Military, Nature, Rich. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Black velvet mask with numerous citrines (70 gp).
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