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NPC Generator

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Advanced [show]


Sekhmet Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy purple hair. She has gleaming, smiling red eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Flattery will make her almost putty in your hands.

History: She is the product a well kept family trust fund and as such has never really known need. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Flaws: Shy, Selfish, Fearful. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Sekhmet Fortune, Female Tiefling Fighter 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. Obsidian (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Azaki Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly blonde, has prominent grey streaks. His eyes are brown.

Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is unsatisfied with his job; and to be a server again

Ideals: Pacifist, Philantrophist. Bonds: Slave, Criminal record, Job. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Azaki Casilltenirra, Male Elf Wizard 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp. 1 Chain shirt.


Social Check DCs


William Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Servant. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, William will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert, Logical. Bonds: Immigrant, Criminal record, Family. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Markum, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 200 sp. Moss agate (14 gp).


Social Check DCs


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'3", this man tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying beige fur a little too much giving a sharp beige color. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Slave, Debt. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Spear Of Winter, Male Tabaxi Adept 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 370 gp.


Social Check DCs


Nissa Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. Her hair is greying and her face has many wrinkles. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform She used her abilities to trick people and travel the world for free.

Motivation: She is terrified, and will act out of fear; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, In love, Slave, Criminal record. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Nissa Fapplestamp, Female Gnome Aristocrat 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 210 gp. Solid gold idol (300 gp).


Social Check DCs

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