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NPC Generator

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Advanced [show]


Griselda Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her auburn hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.

History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Persistence. Bonds: Rich, Enemies, Adventurer, Attractive. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Griselda Wilmont, Female Half-Elf Monk 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Flame Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears his black fur down. His green eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Flame does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Hunter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flame Of Winter, Male Tabaxi Commoner 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Moonstone (70 gp).


Social Check DCs


Dworic Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Dworic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Dworic studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Poor, Military. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Dworic Orcfoe, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)16 (+3) 11 (+0)8 (-1)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp. Moss agate (14 gp).


Social Check DCs


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His copper crest is lengthy. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying sister.

Motivation: Retire the richest man in the west; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Justice, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Wizard 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 310 gp. Deep green spinel (50 gp). Jade (50 gp). Amethyst (50 gp).


Social Check DCs


Dariff Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are amber and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Dariff Holderhek, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)11 (+0) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Alexandrite (500 gp). Hematite (9 gp). Hematite (9 gp). 1 Breastplate.


Social Check DCs

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