Shaká Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white feathered hat and white clothes. He keeps his long silver hair kept up in a rat tail. His blue eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Criminal record. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 500 sp. Silver pearl (80 gp).
Hamil Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His red hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Hamil will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Hamil hails from a village terrorized by giants. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants.
Ideals: Extrovert, Fighting. Bonds: Attractive, Enemies. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Nemeia Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars. She has red hair. She is baby faced.
Personality: Stoic and calm, she prefers to meditate than take action. She is a very good compulsive liar and kleptomaniac.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Nemeia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nemeia decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to raise her children well; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Criminal record, Has a crush, Family. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 19 (+4) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Xappan Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His long dark red hair is drawn into a two foot long braid. He has a dull look in his white eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Xappan lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Flaws: Terse, Hedonist. Bonds: Family, Adventurer, Rich. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Heward Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and blonde. His fierce brown eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Rich, Enemies. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: Just what you see.
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