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NPC Generator

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Advanced [show]


Alice Wordsworth, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her black hair is long and unkept. Her eyes are hazel and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Detective business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Wordsworth, Female Human Warlock 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 3000 cp. 1 Small steel mirror.


Social Check DCs


Nuthra Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a green cloak and cross-gartered brown stockings. Her crest is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Nuthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invites people to come help in her community garden.

History: Nuthra hails from a village terrorized by drow. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She now spends her time doing works of charity.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Enemies. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Nuthra Pfaphnyrennish, Female Dragonborn Adept 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Onyx (60 gp). Coral (120 gp).


Social Check DCs


Moon In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His amber eyes are passionate and lively.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Moon was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Attractive, Family. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Moon In the Morning, Male Tabaxi Warrior 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Avelina Milton, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.

History: Born in the west her family was never financially stable. Avelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Avelina Milton, Female Human Monk 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. White pearl (130 gp).


Social Check DCs


Merihim Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His chestnut hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Merihim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Carter

Voice: Stutters

Attributes [hide]

Merihim Art, Male Tiefling Monk 3
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Red garnet (90 gp). Silver pearl (90 gp). Black opal (900 gp).


Social Check DCs

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