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Advanced [show]


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears suspenders and pastel workpants. His shirt is red, and he wears a heavy pastel leather apron most of the time. His brown fur is singed and shortened. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Engraver. He invites people to come help in his community garden.

History: Born in the south to a Engraver, Quick learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Engraver soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Quick In the Wind, Male Tabaxi Ranger 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Arava Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" eastern woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her crest is white and very short. She has gold eyes.

Personality: She dislikes all the random violence that takes place in the east. She does not trust anyone and sleeps with one eye open.

History: Born in the east to a Junk Dealer, Arava learned a great deal about her father's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to be a fortune-teller again

Ideals: Pacifist. Flaws: Insomniac. Bonds: Job, Family, Enemies. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Arava Esstyrlynn, Female Dragonborn Ranger 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp. Tiger eye turquoise (15 gp). Zircon (40 gp). Rhodochrosite (15 gp).


Social Check DCs


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green cloak and cross-gartered brown stockings. He keeps his long bronze crest kept up in a rat tail. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He plays an instrument quite well.

History: Born in the south to a Assassin, Mreksh learned a great deal about his father's area of expertise. When Mreksh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Assassin like his father before him.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Commoner 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5

Possessions: 10000 cp. Zircon (30 gp). Aquamarine (200 gp).


Social Check DCs


Juliana Tatum, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With bright golden hair. She has several tiny aquamarine earrings on each ear.

Personality: Overbrimming with self-confidence, Juliana isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a minor phobia of water and hates getting wet.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Military. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Juliana Tatum, Female Human Warrior 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 9 (-1)17 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp.


Social Check DCs


Anne Winthrop, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear brown pants and tee shirts, and a wedding ring on her left hand. Her red hair is knotted and matted. She has a dull look in her green eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants she idolized her mother. As a young adult she joined a group advocating for an improvement in Human conditions. She was granted arcane powers by her dying brother.

Motivation: She loathes her own lifestyle.

Ideals: Gifted. Flaws: Racist. Bonds: In love, Attractive, Immigrant. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Anne Winthrop, Female Human Ranger 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. White pearl (130 gp).


Social Check DCs

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