Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear brown clothing when she does not wear armor. She has dyed her greying beige fur a little too much giving a sharp beige color. She tend to wears goggles to shield her eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.
Motivation: Her spouse's relatives view her with great suspicion; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record, Family. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vondal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey clothing when he does not wear armor. With a patchy auburn beard and wild auburn hair. His gray eyes peer out from beneath his Stetson grey hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and regain custody of his daughter
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp.
Therlin Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She carries with her a set of lances, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.
History: The child of a Locksmith, who enjoyed hunting, Therlin was taken on many hunting expeditions. Therlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 100 gp.
Abalaba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears many layers of old clothing at all times. She keeps her long auburn hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Stoic and calm, she prefers to meditate than take action. The war was a terrible time for her, and Abalaba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: When she was but 8 years old her parents immigrated from the west. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Poor, Military, Immigrant. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 120 gp. 1 Silver holy symbol.
Aasathra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bristling with hidden weapons, mostly crossbows and hand crossbows. She keeps her black crest in a pixie cut. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist, Fighting. Flaws: PTSD. Bonds: Poor, Criminal record. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
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