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NPC Generator

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Advanced [show]


Kathra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She has a large brown mantle and cape that has been intricately interwoven into her green robe. She has wavy silver hair. Her face is covered beneath a completely black helmet.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a ruthless business woman, a trait she acquired from her father.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Slave. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Kathra Dankil, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp. 4 Holy water.


Social Check DCs


Dee Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a red armored body suit, with a simple blue line shooting up and back down. Her golden hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise violet.

Personality: Aggressive, abrasive, and angry, Dee embodies much of what other species detest in the Halflings. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Dee was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Dee's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Dee and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Dee Underfoot, Female Halfling Commoner 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Azza Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to hide her balding. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: She is currently in port desperately looking for someone to get her out; and she uses money and sex appeal to get what she needs

Ideals: Artistic, Philantrophist. Flaws: Addict. Bonds: Attractive, Slave, Mentor. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Azza Quiet, Female Tiefling Ranger 2
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 14 (+2)19 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jheri Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has dyed her greying copper crest a little too much giving a sharp copper color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Jheri was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Jheri's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Jheri Hashphronyxadyn, Female Dragonborn Barbarian 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ar-Gul Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with music.

History: Ar-Gul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bellfounder job and began his own company from there.

Motivation: He is content; and to end his boredom

Ideals: Artistic. Flaws: Hedonist, Mundane. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Ar-Gul Shelly, Male Half-Orc Commoner 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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