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Advanced [show]


Merihim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He is physically well-built. He has wavy blue hair. His eyes are likewise silver. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Tailor; and he wants to get laid

Ideals: Opinionated, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant, Has a crush. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Merihim Doom, Male Tiefling Expert 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)18 (+4) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 80 gp. 1 Buckler.


Social Check DCs


Uthemar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a tan and green robe with the hood down. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. Cursed with vampirism at a very young age, Uthemar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Disease, Hedonist. Bonds: Poor. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Uthemar Ilphelkiir, Male Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills History +2, Performance +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Mardnab Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many white ritualistic tattoos. She tends to wear a large blue jacket. Her long brown hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Locksmith arts, while her mother instructed her in etiquette, music and courtly manner. Mardnab was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mardnab decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She uses money and sex appeal to get what she needs; and she is content

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, In love, Rich, Criminal record. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Mardnab Pilwicken, Female Gnome Rogue 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears a robe, a symbol of luck around his neck, and a whip on his belt. His brown hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a painter again

Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Azaki Amastacia, Male Elf Warrior 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. 1 Masterwork manacles.


Social Check DCs


Elizabeth Stanton, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her silver hair, when down, is lengthy. Her brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to raise her children well

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Religious. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Elizabeth Stanton, Female Human Aristocrat 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Healer’s kit.


Social Check DCs

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