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Advanced [show]


Drifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a ceremonial dagger. He keeps his white fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Drifting grew up listening to his mother's many stories. Through the years after Drifting was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Drifting's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Insomniac, Antagonistic, Forgetful. Bonds: Adventurer, Slave. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Drifting Running, Male Tabaxi Cleric 5
Medium (6'0") Tabaxi, Lawful Good (CR 5)
Armor Class 15
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and prefers to wear grey clothing when he does not wear armor. His brown hair is long and unkept. He has a dull look in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Criminal record, Job. Occupation: Scribe

Voice: Whispers

Attributes [hide]

Elaim Daerdahk, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Philomena Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her hair is brown and curly. Her face is scarred and worn.

Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.

History: She got into the Body Guard business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Body Guard.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Immigrant, Job. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Philomena Tealeaf, Female Halfling Warrior 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Emma Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is styled in orderly dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is witty, but her monotone delivery comes off as unnerving She always tries to repair and not replace. It was this mentality that drove her into the Butcher business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the west

Ideals: Joker, Persistence. Bonds: Poor, Attractive, Slave. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Emma Birkenhead, Female Human Barbarian 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Panana Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'6" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length brown hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Panana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Miller, who enjoyed hunting, Panana was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Addict, Cynical. Bonds: Military, Nature, Family. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Panana Albaratie, Female Gnome Aristocrat 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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