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Advanced [show]


Hethress Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears green leather gloves, a green jacket, and tight pants. Her feathered hat is riddled with cuts and holes. Her red eyes dart from person to person.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a criminal king-pin and mafia family When Hethress reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she feels threatened by others

Flaws: Ugly, Selfish, Fearful. Bonds: Criminal record, Military. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Hethress Daardendrian, Female Dragonborn Barbarian 3
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Helen Hartford, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered rapier and tarnished bow as well. With wild red hair. Her hazel eyes are slightly larger than normal.

Personality: She speaks before she thinks and is too direct. Helen is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Helen has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Fighting. Flaws: Impulsive, Disease, Insomniac. Bonds: Family. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Helen Hartford, Female Human Druid 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 9 (-1)12 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Serpent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His black fur is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic, Ugly, Mundane. Bonds: Enemies, Debt. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Serpent In Woods, Male Tabaxi Monk 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Pearl Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear ponchos typically of a light white in addition to tight pants. She is an epitome of beauty. She keeps her long blonde hair kept up in a rat tail. Her eyes, though not visible through her cowl, are blue.

Personality: Her tongue was cut out and she uses sign language. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Logical. Flaws: Disease, PTSD, Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Pearl Copperkettle, Female Halfling Wizard 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Burgell Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tan trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. He has a dull look in his brown eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Burgell is combative with any and all who dare try his patience in the slightest.

History: Burgell hails from a village terrorized by drow. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist, Justice. Bonds: Enemies, Immigrant, Adventurer. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Burgell Dunben, Male Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 19 (+4)12 (+1) 11 (+0)12 (+1)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 21000 cp.


Social Check DCs

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